
Gleechi AB was founded in 2014 and has been awarded as The Super Startup of the Year by Veckans Affärer, winner of EIT DIGITAL Idea Challenge, awarded as one of Sweden’s most promising startups by NyTeknik, listed as one of Europe’s top 50 startups and is supported by several innovation clusters, including MIT SOLVE, H2020, STING, VINNOVA and EIT DIGITAL.
Gleechi is founded on over eight years of award-winning scientific research, verified by over 30 scientific publications in major conferences and journals. We apply this research to deliver a pedagogical approach to better training.
We are a diverse and multicultural team, bringing together experience from companies such as Apple, Spotify, Sony, Edelman and Accenture.
The Gleechi developed its Virtual Reality training platform based on VirtualGrasp™ technology to provide natural interaction within virtual environments. Natural interaction gives participants the freedom to learn-by-doing, safely developing and practising new skills with the confidence to apply them to real-world operations and procedures. Companies using the Gleechi VR training platform are able to radically reduce travel and training costs and minimise business disruption while improving safety and efficiency.
Website https://www.gleechi.com/
Kai holds a PhD in Computer Science from the University of Bremen, Germany, from 2006. Kai has more than 15 years of experience working in various areas of computer vision and robotics from both research (University of Bremen, Germany; Royal Institute of Technology, Sweden) and industry (OculusAI, Tobii Eye Tracking, EyeTrackShop, Gleechi), and bridging research and industry. Kai is one of the co-founders of. Gleechi, an awarded Stockholm-based company that has been commercializing natural hand. interaction technologies to a broad range of application domains (VR training, V games, Stroke rehabilitation, Robotics). He has been the Tech Lead on the company’ hand interaction toolkit and product – VirtualGrasp SDK, and been connecting the pipeline from the core algorithms (using C++/C#/python), over engine plugins and APIs. (integrating into Unity/Unreal/ROS), to clients and developers (creating the full SDK. solutions around the VirtualGrasp technology). Projects included integration towards and partnerships with companies from the enterprise, gaming, medical, robotics, and VR hardware domains. Since Gleechi expanded towards providing hands-on Virtual Reality training solutions for industries, Kai has taken a broader role as CTO at Gleechi.

